Arthur is partnering with Georgia State University to create a VR program for international business students

In Virtual reality news

July 20, 2021 – Artur, a virtual reality (VR) office space provider that helps companies create large-scale virtual offices with fully immersive advanced collaborative environments, announced today that it has partnered with Georgia State University (GSU) to create a VR program for international business students.

The course, entitled Management in Central America: Panama and Costa Rica. A virtual learning experience,uses Arthur’s virtual reality platform to allow students to learn how work is changing in the direction of hybrid models and the role of immersive technologies such as virtual reality as part of the changing work landscape.

Students can experience a use case of building virtual reality equipment and exploring the feeling of presence and being in the same space thanks to the Arthur platform, which allows you to immerse yourself in both the virtual and real world, and highlights the capabilities of shared spaces and the power of technology to travel physical distances. Dr. Evaristo F. Doria, a tenured professor at the J. Mack Robinson College of Business and leader of the course, noted that through Arthur students learn that geographical distances are no longer an obstacle to college. collaboration.

“Arthur’s donation to our course was critical to the students’ learning experience. Originally planned as an overseas study program, these students learned to pivot in the midst of the pandemic and to use the RV office spaces that real companies use in their day-to-day lives. This experience increased the level of commitment of the students in front of the traditional videoconferences ”, said the doctor Doria. “RV offers a great opportunity for international business educators to create exciting and engaging learning experiences across borders for their students. One of the key advantages is that it is easy to control and collect training metrics during virtual reality experiential learning, which helps educators control the quality of the learning experience. Future business leaders must learn to work in VR to remain competitive in the workplace.

Dr. Laura Boudon, director of overseas study programs at GSU, commented: “With a limited study abroad this summer due to COVID-19, it was wonderful to see that students could still participate in worldwide and learn about new international business practices through virtual reality “.

Arthur donated eight Oculus Quest 2 headphones for GSU students and Dr. Doria to use. In addition, Arthur’s team provided tutorials to everyone for the duration of the course.

“There has always been talk of remote and hybrid work in the future; however, the COVID-19 pandemic has made this a reality. By partnering with Dr. Doria and GSU, we are able to apply virtual reality applications in the classroom, educating students on how to use the new technologies they will one day use in a business environment, ”said Christoph Fleischmann, founder and CEO of Arthur. “Business students enter the workforce at a time of globalization with an unlimited future of possibilities.”

Arthur’s VR solution enables collaborative sessions in a remote environment, allowing business customers to build virtual office spaces with permanence features and photorealistic avatars. Arthur’s platform allows students to be immersed in both the virtual and real world, highlighting the capabilities of shared spaces and the power of technology to travel physical distances.

For more information about Arthur and his virtual collaboration platform, click here. For those interested in implementing Arthur and his professional business RV platform, please contact us.

Image credit: Arthur / Georgia State University

About the author

Sam Sprigg

Sam is the founder and managing editor of Auganix. With training in research and report writing, he covers news articles about both the virtual reality and virtual reality industries. He is also interested in human augmentation technology as a whole and does not limit his learning specifically alongside the visual experience of things.

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