Virtual and augmented reality are emerging technologies that receive little direct attention from U.S. lawmakers and regulators. And with little public pressure, and technology already falling into the realm of broader laws, that situation is unlikely to change any time soon, lawyers said.
Of course, VR and AR technology is not only leveraged in the video game and entertainment industry. According to Perkins Coie’s “Augmented Reality and Virtual Reality Survey Report.” launched in 2020, healthcare, education, workforce development and manufacturing are also prominent sectors in immersive technologies. Lawyers are also taking advantage of virtual reality to show it off tests to the juries and teach law school students.