British virtual reality (VR) developer nDreams has been in top form thanks to the included titles Phantom: Covert Ops (2020) and location-based entertainment experience (LBE) Far Cry VR. His latest project Fracked seems to continue this success, providing players with an exciting journey full of action where you can run and shoot through elaborate levels designed for verticality, exclusive to PlayStation VR.
Fracked it has the usual action hero dynamics in which you try to save the world from some interdimensional aliens. So do a lot of dramatic pieces like skiing down a mountainous slope trying to overcome an avalanche or zipping into a building while covering enemies with shots. All pretty standard stuff, but nDreams has made some interesting design choices, especially when it comes to the PlayStation Move controller.
In first place, Fracked it can only be played with Move, as the style of play does not suit a DualShock 4 or PlayStation Aim controller. Movement is necessary when VR video games require physical actions such as climbing stairs or reloading a weapon and there are many Fracked. In fact, mechanisms such as reloading work provide a good balance between realism and automation. There is no ammunition belt to worry about, just eject the magazine, press the next one and drop the weapon. The process is smooth enough so that even in the middle of a battle, you don’t feel bloated and uncomfortable.
Locomotion and PlayStation Move haven’t always been a match played in the sky, and that’s true when a fast-paced shooter requires you to sit down. Despite this, Fracked it is not slow and cumbersome like the others in this field, being able to move easily by the surroundings (without teleportation), covering itself and planning the next movement. This helps in two ways. Since you are sitting and there are no crouched buttons, all you have to do is grab any cover you have behind to appear, take a few shots, and go back down. A very simple but intuitive mechanic. The other is the zip lines mentioned. Fracked it has many places to climb, but it is the zip lines that provide an additional dynamic flavor to the experience, quickly traversing areas to get to fall on enemies.
The early zones also show a good pace, offering an instant challenge in normal mode without being too overwhelming. Fracked it also has a good visual flavor, which is a bit reminiscent Borderlands 2 VR and this artistic style with sky shadow. nDreams has struck the right balance between the realism and aesthetics of the comic, it lives with its use in the color palette, but you still feel like you’re in an abandoned mining town.
Although the demonstration only lasted about 30 minutes, the most important factor shone, Fracked it was nice to play. You’ll easily go through the demo several times before the official launch in August, proving how much freedom you really have when it comes to facing fixed plays.
From the first inspection, it certainly looks like nDreams will do its best Fracked the summer action blockbuster. It faces stiff competition from the Vertigo Games category. After the fall But Fracked it has all the ingredients for an engaging experience. Considering nDreams ’previous VR getaways Fracked is the most daring, hopefully, will keep this exciting game throughout the campaign for a really solid adventure.