Oculus Quest (2) now supports application subscriptions: virtual reality time

Virtual reality developers with games and apps in the Oculus Store can now sell recurring subscriptions to their titles instead of providing the app experience as a one-time fee or option to process those VR app subscriptions independently. As a result, VR developers now have access to an easier and more sustainable way to monetize new content, features, and tools for paid subscribers. According to Oculus, the process of approving virtual reality applications with subscriptions will continue to be the same as that of applications with add-ons and purchases built into the application.

Application subscriptions to Oculus Store

Facebook has introduced subscription to apps for the Oculus Quest platform. This offers many benefits for both users and developers.

Until now, Quest users could only purchase apps and DLC for Oculus Quest. Oculus has now introduced subscriptions to apps that offer developers a new channel to monetize their content in the Quest Store.

Previously, Quest users had to pay monthly fees for apps on external platforms, regardless of platform, an additional and complicated process that has probably deterred a good portion of users from hiring a subscription that causes developers to significantly lose revenue. potentials.

Integrating Quest Store subscription models offers benefits for both parties. Quest users can sign up for subscriptions directly in the store, while developers now have a new monetization channel that they can take advantage of to increase their revenue sustainably. This ultimately benefits the growth of the ecosystem.

In a press release, Facebook chief Mark Zuckerberg wrote that virtual reality is currently growing beyond games and is conquering new territories such as social applications, fitness, creativity and productivity. According to Zuckerberg, app subscriptions could be closer to the business models of these apps and could help developers earn better revenue with their content.

The first subscription applications

The first VR titles to support the new subscription payment model include the fitness app FitXR, the creative metavers Rec, el DUJ program Tribe XR, meditation application Tripp, the collaboration platform vSpatial, and bicycle simulation VZFit.

The popular virtual reality fitness app Supernatural it also confirmed that it would soon introduce support for headset subscriptions for its new members. For now, subscriptions will be managed through your site or through a complementary mobile app.

The way the subscription is implemented differs from application to application. Some apps can only be used with one subscription, while others only activate additional content and features as soon as you subscribe. Anyone who has purchased app content before will retain it, even when the respective app has switched to the subscription model.

Facebook also allows developers to offer free, time-limited trial versions of their subscription software. These can be canceled at any time, so there are no charges after the trial period. See the Oculus support page for more information and details about in-app subscriptions.

According to Oculus, some apps will only be able to be used via a subscription while other apps will have an optional subscription. To make the most of this new feature, developers are likely to channel most of the new content to subscribers instead of providing them with free updates, as seen in popular Quest games such as Beat Saber and In Death: Unchained, offering users downloadable content packages, perhaps as an incentive to encourage users to spend on the app.

In February this year, Facebook revealed that more than 60 titles on the Quest platform had raised more than $ 1 million in the Oculus store. Now the company wants to turn more apps into millionaire success stories and it looks like it will use subscriptions to catalyze it. It is unclear whether or not Facebook will raise a percentage of subscription sales.

https://virtualrealitytimes.com/2021/04/15/oculus-quest-2-now-supports-app-subscriptions/https://virtualrealitytimes.com/wp-content/uploads/2021/07/App-subscriptions-on-Oculus-Store-600×400.pnghttps://virtualrealitytimes.com/wp-content/uploads/2021/07/App-subscriptions-on-Oculus-Store-150×90.pngSam OchanjiUncategorizedVirtual reality developers with games and apps in the Oculus Store can now sell recurring subscriptions to their titles instead of providing the app experience as a one-time fee or option to process those VR app subscriptions independently. As a result, VR developers now have access …

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