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Cole travis
in general | July 19, 2021
Virtual reality is still slowly becoming the mainstream, with many companies jumping into the perspective of virtual reality software. The Valve index is among the best PCVR headphones, while Oculus makes the route more affordable with its Oculus Quest, which works as a standalone product that doesn’t need a PC. Even Sony has been involved in the action, as the company makes headphones for its PlayStation consoles, even though the game library is still in the Playstation Store. With a new set of controllers and new headphones for the powerful PS5, you could say that the company will give the other giants of virtual reality their money. But Xbox doesn’t participate in the race and, according to Phil Spencer, they don’t want to join.
During the Kinda Funny Gamescast, Phil Spencer appeared on the show and talked about the possibility of putting VR on the Xbox, stating that the gaming company did not want to create official Xbox VR headsets. This is strange to hear, as the company made mention of virtual reality in the past, as well as the fact that Microsoft has long been manufacturing RA headphones. While they are more for corporate use, they could be made to make a VR experience suitable for Xbox family games.
Phil Spencer continued on the subject by mentioning how a headset changed his perception of the platform. “As for the RV specifically, the best experience I’ve seen is Quest 2. And I think its unrelated ease of use in its capacity doesn’t require it to be connected to an Xbox in any way. When I look at a scenario so, I think about XCloud, I think about the Xbox Live community, I think about other things about how we could bring content to a screen like this. “
This is an interesting thought about the virtual reality landscape, as xCloud could provide some new insights into how the player experiences virtual reality content, as they have done before. Oculus got an Xbox One app, which allows gamers to stream games to a virtual screen, allowing gamers to experience their game in real time on a large scale. However, with xCloud and the smooth running it has had on other devices, it might be possible for an Xbox Game Pass version to come to VR, in the same way that Oculus ’Xbox One streaming app worked.
xCloud could also be used to create Xbox-specific VR titles and increase fidelity on low-powered headphones like Oculus Quest 2. Like the possibility of Netflix incorporating VR into its lineup, Xbox will need to take into account the fact that Most VR owners have an Oculus Quest and many of these owners use headphones as a standalone product. This means that Xbox content should be created for the headset. With the power of xCloud, however, games could not only look better, but function as a second power for standalone headphones like Oculus Quest 2.
On the other hand, Phil Spencer mentioned other information during the podcast. “Whether we do something like that through our own or third-party partnerships is kind of a second step to do, we believe the games we currently have that we can run on our platform would work there.”
This could lead to the possibility of Xbox games being available on PCVR. While not virtual reality ports, there might be new virtual reality content for collaborations via Steam or Oculus, as Xbox is set to put on some of its titles like Halo and Sea of Thieves. to the Steam sideboard. As competition in console-PC buying seems to be fading, seeing as some Playstation titles are also heading to Steam, perhaps more VR content from all the studios could be included in this virtual reality landscape.