Despite the “Great Resignation”, research shows that companies do not get the training that employees expect
MONT LAUREL, NJ, September 22, 2021 / PRNewswire / – Leading research by global software company Immerse reveals that almost 50% of US and British employees are ready to relocate companies if they do not receive the training they need, even though resource departments humans are not ready to renew the old methods for another seven years. The lack of modern training leaves the door open to continued exits at a time when recruitment is in emergency mode.
Immerse’s new research, He Upskill Ultimatum, reveals that most companies plan to wait until 2028 – when Gen Z workers with technical knowledge will form a large proportion of the workforce – to deploy immersive training technologies to your entire organization. Despite this studies have demonstrated the effectiveness of these technologies in driving knowledge acquisition and retention, and although two-thirds of HR professionals believe that companies that do not use cutting-edge training technologies will struggle to attract and retain best talents.
The survey of 1,000 knowledge workers and 1,000 human resources professionals from various sectors, conducted by Immerse, shows massive fractures in the current training landscape. Almost half of human resources professionals (49%) believe that the current deployment of training is not suitable for a hybrid world of work. In addition, companies are feeling the effects of this “drought in learning,” with half of HR professionals reporting a new skills gap in their organization, which poses an operational risk to the ‘company.
Immerse is a virtual reality technology company that has developed the Immerse platform that allows companies to create, scale and measure virtual reality training. Having increased licensing revenue by 300% last year and with a global customer base such as DHL, Nestlé and bp, Immerse is a leader in the use of VR to maximize human performance and experience of employees.
“The world of work has moved beyond any recognition and employees are looking for their employer to help them adapt. But the pace of change in training does not match the pace of technological innovation,” he said. . Tom Symonds, CEO of Immerse. “The pandemic has forced companies to move on to limit damage and leaders fail to have a long-term vision when it comes to talent.”
In a post-pandemic landscape where talent is reduced, frequent overheating and improvement of employees is more critical than ever. Leaders who do not meet these expectations face the already acute risk of widespread talent loss: 48% of employees say they would move companies if they did not receive the level of training they need, and many do not. In fact, 25% of employees have not learned anything new through job training in the last year and 7% have not learned anything new in the last 2 years.
Symonds continues: “Our research reveals the urgent need for a training review to prepare companies for a future that remains uncertain. Companies that adopt immersive training technologies will be an asset in the post-pandemic world of work.” reducing skills gaps and overcoming employees. commitment, productivity and retention “.
Almost three out of five employees (58%) say that immersive technologies, such as virtual reality, will make training exciting for the first time. always. Immersive training platforms also have the potential to solve critical business challenges: 64% of HR professionals believe that on-demand immersive training could be the key to solving the productivity crisis in the workplace and 70% say that immersive technology would provide safe training in high-risk scenarios.
Immersive technology allows you to create a micro-learning that shortens training time but is relevant and impactful. Content can be accessed as needed for optimal flexibility. This is achieved without interruption in actual production or in office environments by recreating it in this immersive environment.
Time is running out for traditional training methods and while HR teams may see this change coming, they are not moving fast enough. Most companies have started collaborating with immersive technology to some degree, but only a minority (10%) currently use it across the company.
The study reveals that high-performing companies are the main ones when it comes to incorporating cutting-edge training platforms into their business. Nearly two in five (38%) high-performing companies use at least one form of immersive technology company, compared to less than a quarter (23%) of low-performing. If this innovation gap in training is to be reduced, HR teams must act quickly and bring this agenda to the board.
For additional information on what the future holds for training, click here and download a free copy of The Upskill Ultimatum.
As for the study
This study was based on surveys conducted in 2021 with 1,000 knowledge workers and 1,000 HR professionals in large established companies with more than 5,000 employees and mid-market companies (1,000-4,999 employees). Respondents were headquartered in the United Kingdom and the United States. The study focused on the following sectors: transportation, CPG, pharmaceuticals, oil and gas, energy and utilities, and professional services.
Research methodology developed by Man Bites Dog, with the support of Immerse. Independent opinion research conducted by a research company Coleman Parkes.
About Immerse – www.immerse.io
Immerse is a global virtual reality technology company that has developed the Immerse platform. Built for businesses from scratch, the Immerse platform allows companies to create, scale and measure virtual reality training.
With customers in a wide range of industries such as CPG, oil and gas, pharmaceuticals and life sciences and energy and utilities, the use of the Immerse platform allows companies to train and evaluate your employees in radically new ways, maximizing human performance and employee experience.
 Immersive technology platforms include augmented reality (RA), virtual reality (VR), mixed reality (MR), 360-degree video, and interactive 3D desktop or mobile experience.
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