The augmented reality games market will expand to a CAGR of 34.80% between 2021 and 2026 – IMARC Group

Augmented reality gaming market

The IMARC group expects the market to reach a value of US $ 28.60 billion by 2026, with a CAGR of 34.80% between 2021-2026.

SHERIDAN, WYOMING, USA, September 2, 2021 / – The latest report from the IMARC Group, entitled “Augmented Reality Gaming Market: Trends, Participation, Size, Growth, Opportunity and Global Industry Forecasts 2021 -2026 “market reached a value of 4.7 billion US dollars in 2020. The global augmented reality gaming market reached a value of 28.60 billion US dollars in 2026, with a CAGR of 34 , 80% during 2021-2026. Augmented reality (RA) means the integration of digital information with the user’s real-time environment. In games, augmented reality uses the existing environment and enhances it with an overlay of different functions. It helps to create a view for players with intense video, graphics and sound by using a camera device. For games on smartphones and laptops, augmented reality has become an essential tool as it allows players to create their own characters, competition terrains and goals. It also allows them to scan their local environment to invite their neighbors and create a virtual track.

As the new coronavirus crisis (COVID-19) takes hold in the world, we continually track changes in markets, as well as global consumer buying behaviors and our estimates of the latest market trends and forecasts. are being made after considering the impact of this pandemic.

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Market trends:

The significant increase in the number of mobile players has created a positive impact on the demand for augmented reality games. In addition, several game developers are launching different games with AR technology that has allowed game enthusiasts to interact with the real world in a different way. In addition to this, the increasing adoption of RA equipment to carry out day-to-day operations, such as convening or setting up a meeting, also provides a boost to the market. In addition, many organizations are investing heavily in advanced solutions to integrate RA games into smartphones, thus improving the customer experience and increasing developer revenue. All of the above factors are expected to further drive the global RA gaming market in the coming years.

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Augmented reality game market segmentation:

Our report has classified the market by region, component, technology, device, and type of game.

Breakdown of the market by components:


Breakdown of the market by technology:

Mobile tracking

Market breakdown by device:

Mobile phones
Smart glasses

Market breakdown by type of game:

Racing games
Adventure games
Fighting games
Shooting games
Mysterious thriller games
Puzzle games
Science fiction games

Market breakdown by regions:

North America (United States, Canada)
Europe (Germany, France, United Kingdom, Italy, Spain, Others)
Asia Pacific (China, Japan, India, Australia, Indonesia, Korea, Others)
Latin America (Brazil, Mexico, Others)
Middle East and Africa (United Arab Emirates, Saudi Arabia, Qatar, Iraq, Others)

Key aspects of the report:

Market performance (2015-2020)
Market Outlook (2021-2026)
Analysis of the five Porter forces
Market drivers and success factors
SWOT analysis
Value chain
Complete cartography of the competitive landscape

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About us

IMARC Group is a leading market research company offering management strategies and market research worldwide. We work with clients from all sectors and regions to identify their most valuable opportunities, address their most critical challenges and transform their businesses.

IMARC’s information products include important market, scientific, economic, and technological developments for business leaders in pharmaceutical, industrial, and high-tech organizations. Market forecasts and industry analysis for biotechnology, advanced materials, pharmaceuticals, food and beverage, travel and tourism, nanotechnology and new processing methods are the first places of the company’s expertise.

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